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Re: Hardware GPL feedback
Woops, I boobed - I replied to Erik directly instead of mailing the
list. Rather than having a separate discussion, here's Erik's
reply.
Graham
Forwarded message:
From ErikLBrown@aol.com Tue Jan 4 17:52:53 2000
From: ErikLBrown@aol.com
Message-ID: <0.4a49817e.25a37c50@aol.com>
Date: Tue, 4 Jan 2000 11:39:44 EST
Subject: Re: Hardware GPL feedback
To: graham@collector.hscs.wmin.ac.uk
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Graham wrote
>Yes, its strange. I posted it in a burst of optimism just after I received
>it without having read it thoroughly :-(
>The license was sent to me following a discussion explicitly about hardware
>licensing (and there ARE people interested in this in the same law
department);
>the email even had the subject line 'hardware gpl'; but as you say, it
>seems entirely geared to software. I've now mailed them again asking for
>clarification on what the license is intended for (I'll post any reply
>here). But even if it is intended for software, I guess it might still
>be possible to use sections of it in a hardware license - remove the
>no-sale clause and change the definitions.
I suppose. I will make more detailed comments when I get home from work (if
I get out early enough).
>But even then, would anybody
>want a license geared to patents? My impression is that most people
>think patent-based licensing is impractical for 'free' products.
Based probably on the costs involved in getting a patent and the presumed
lack of funds on the part of people in the free software/free hardware
mindset. One's own labor is much less expensive than the cost of a patent
attorney and the patent process.
>What do you think? I believe you've patented your own design, oomecs?
Yes. At a cost of about US $12,000.00, with only a pittance of it actually
going to the Patent Office. (Do you guys write that as 12.000,00?)
> Is the
>license right to limit its applicability to the US only, on the grounds
>that US patents aren't valid elsewhere [clause 2.2]? That in itself would
>seem to make it pretty pointless...
In the response you got from the person who wrote the license they mentioned
that the license is based on some current software they are dealing with. I
think that anyone wanting to use this license would list all the countries in
which they had a patent on the relevant technology.
Even if the patent only exists in the U.S., I wouldn't say it is pointless.
Unlike copyright, you can't "clean room" a patent and sell something you
invented yourself. Even if you invented it without ever having heard of the
patented technology, you're too late. A patent (in theory) gives you a
limited-term monopoly on a technology (in practice it just gives you the
right to sue). That's why there is a time limit, and that's also why it is
SUPPOSED to be much harder to get a patent. If you perceive the U.S.
marketplace to be wealthy enough to afford your product (and they actually
want it), then having the legal right to be the only manufacturer (or at
least to force other manufacturers to pay a fee) for 20 years or so can pay
back big. By making the same cost/payback analysis for other countries, the
more lucrative markets you can get a lock on, the better, even if there are
some countries that you miss (as I understand it, there is no universal
patent agreement yet like there is for Copyright).
Although I started the patent process on oomecs before becoming as rabidly
pro-FSF as I am now, I continued the process in order to protect myself from
the likes of Intel. If oomecs started out with the hobbyist community and
then started to grow, a large company like Intel could use its existing
financial and manufacturing clout to make a similar, but incompatible,
design. They might even copyright or patent the design in the form that they
made it. They would then be able to get a lead in the marketplace with the
hobbyist community being forbidden from making compatible versions of the
very thing they invented! That would be unacceptable. So, since I patented
it first, once we hammer out an acceptable license I will have less reason to
fear Intel pulling a little "Slot 1" trick.
>No idea. There is the 'open patent' (equally uninspired name ;-) under
>development at http://www.openpatents.org/
>
I agree with your opinion 8-). I will have to keep thinking about it.
By the way, I notice that you replied directly to me rather than to the list.
I wasn't sure if that was because there was something in your comments you
didn't want the list to see. I am responding directly to you, but I think
this discussion would be good for the list to see. Perhaps you could chop
out the parts you don't want the list to see and then forward the rest, or
let me know which parts to drop and I'll forward the rest.
Well, gotta get going to work! I am REALLY lucky to work at a place where I
can get away with coming in this late!
Erik